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This Otome gaming company published its first title, Torikago no Marriage ( Birdcage Marriage), in 2014 in Japan for PC, which features a protagonist who has lost her entire family and is suddenly saddled with her late father’s debt. If it’s not either of these two options, what else could be keeping 18+ Otome from reaching the West despite a budding market for it in Japan? Enter Kalmia8 Alternatively, could people still be stuck on the old stereotype that women aren’t interested in sexual content? I think that’s been debunked along with the notion that women don’t play video games. Statistically, there are slightly more gamers who play on consoles, handhelds, and mobile devices combined than people who play on PC, so having games on these platforms gives publishers a wider audience to attract. Why haven’t there been English Otome games that feature this kind of content even though there are tons of options in Japan? Is it really just because of business decisions to ensure the titles reach as wide an audience as possible? This theory probably holds the most weight. That means any company looking to make an Otome game that has the potential to reach a wider audience in an already niche market has to consider these strict parameters. Sony and Nintendo currently don’t allow AO games on their systems, and with the ESRB not making a lick of sense most of the time, the chance of non-AAA titles getting an M rating instead of AO for sexual content is extremely low. These platforms inherently have a hard limit on how far games can push their content. The West alone has titles on the PS3, PS4, PS Vita, Nintendo 3DS, and Nintendo Switch and the majority of English Otome releases are exclusively on handhelds. Many Otome games are available on handheld devices and consoles both in Japan and the West. Granted, there are some good reasons for this. Though some of these titles touch on the subject–quick scenes alluding to what happens behind closed doors, and sometimes much darker themes–they almost always occur near the end of the game, and none of them go into any kind of detail like other VNs so often do. Despite the diversity in their characters and setting, they all share one thing: zero 18+ content. Just like other sub-genres of VNs, Otome offers achingly sweet stories like Bad Apple Wars and Café Enchanté gruesome, action-packed titles like Collar x Malice and Hakuoki and detailed fantasies such as Code: Realize ~Guardian of Rebirth~ and Period: Cube ~Shackles of Amadeus~. With companies like MangaGamer, Aksys, Idea Factory, PQube, and more bringing new titles to the West, the availability of the diverse stories Otome games possess has increased.
#OTOME EROGE GAMES PC#
Yo-Jin-Bo was the first Otome ever (legally) translated into English for PC in 2006–twelve years after the start of the genre–and ever since Western audiences haven’t been able to get enough. But one sub-genre of VNs that has excluded this type of content for years in English is Otome.
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This is similar to other gaming genres, just with 2D still images instead of 3D moving characters. Many games will have CGs, voiced lines, and multiple text boxes of content per scene that go into great detail on the characters’ actions.
#OTOME EROGE GAMES MOVIE#
And I don’t mean a few lines here and there like a PG-13 movie you catch on daytime TV. Sweet, heartfelt stories like Princess Evangeline, soul-wrenching nakige (“crying game”) like ef – a fairy tale of the two, and dark mysteries like Kara no Shoujo all have significant sexual content.
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Even Visual Novels delve into the content, and I’m talking about titles outside of Eroge. From Grand Theft Auto and Cyberpunk 2077, to The Witcher, God of War, and all of the hundreds in between, it doesn’t matter what genre you play, you’ll find sex scenes. Sex.Įveryone thinks about it, everyone knows what it is, and it’s prevalent in video games across the board. Concerning Outgoing links: Links contained in this article may lead you to a website that contains mature content.